Showing posts with label blaaaaaaah. Show all posts
Showing posts with label blaaaaaaah. Show all posts

Monday, September 26, 2011

ughhhhhh


All of this might just do my head in. Have just been reading about 'what is a "work"?', "work" being a term I have freely been using thought my research as to refer to something that has been made, as an expression of creative thought or processes.

Of course, nothing is ever that simple! After all, as this reading has pointed out to me, when does a 'work' become a 'work', and when is one ever completed? As I said in the title of this post: "ughhhhh".

Naturally, I don't have to talk about this in depth in my thesis, but I feel as though I should acknowledge it somehow. For now, I shall just add it to the ever increasing list of terms I need to define...

Thursday, May 26, 2011

Know Thyself

This year I've just been telling myself, quite consciously and constantly, to be intuitive with my work, to go with my gut feeling.

Often as students, we wonder what we "should" be doing. I often see my classmates struggling with how to approach their work (we all do, all the time), or wondering about how to interpret their inspirational material.

Ideally, I'd love to be able to generate something useful to students at the end of this project... a bit of a guide as to what creativity is/might be, and outline some different approaches to being creative as a designer.

Creativity would certainly not be impeded by an understanding of yourself and how you work.

Tuesday, May 24, 2011

Reading: A Three Facet Model of Creativity (Robert J. Sternberg)

Small list of personality attributes which creative people are said to possess:

  • -tolerance of ambiguity
  • -willingness to surmount obstacles
  • -willingness to grow
  • -intrinsic motivation
  • -moderate risk-taking
  • -desire for recognition
  • -willingness to work for recognition

Am still trying to process this article properly, so I'll come back and edit later. Right now the idea of having a 'tolerance for ambiguity' intrigues me. I guess in a creative field you have to deal with a lot of overlapping concepts and general fuzziness.